Floating Card Trick by Leon Mjolnir
The first part of the video goes over the basics of IT, wax and stripping IT.
Leon offers us a good example of a small portable IT kit, and a very clever IT dispenser style device, using a common office product.He gives a good solid explanation of the basics. Nothing new to those of us who know IT work, but a good summation nonetheless.We then move on to the “Speed Hookup” which is essentially a LeClair variant but a clever one. I’ll admit that I had not seen this technique for anchoring used before… waxless anchoring to the body? Yup. And there are clear advantages to Leon’s method.Second Hookup:It’s refreshing to see *someone* using long IT theory. This technique is clever, as it allows for backup length for breakage, and sets you up for later effects. Leon gives a good ‘out’ for breakage here.The Spins:Rather than cover these individually, I’ll go over the salient points.Traditional Spin- we all know this one. But do you know what and where the ‘catching zone’ is?Snap Spin- An alternate and more showy method of starting the card spinning.Kick Spin- For a controlled, close quarters spin.Vertical Spin- a unique spin for camera and very close work.Deck Spin- Spinning a card from the top of the deck!Wax Tips:Tips on how to surreptitiously anchor the wax and how to end clean.There are some really good practical workers tips here. Don’t overlook this section.The Moves:Hand to Hand Tossing- The finer points on hand to hand floats.Around the Body (v.1)- tips and technique for the around the body float. Not as easy as it seems!Around the Body (v.2)- further practical tips on pulling off the around the body float.Around the Body (deck spin)- Combining the deck spin with the around the body float.Vertical Around the Body- Around the body vertical float. Yes, vertical. Advanced.Basic Hoop- Techniques for creating ‘provers’ using your arms and fingers.Figure 8 Hoop- Make the card circle both your arms, individually!Vertical Hoop- Hooping on the vertical!Up and Over- Very nice flourish type move.Thumb Spin- Using the Z grip concept to create a visual impossibility.Combos:Combining various moves, matching the flow of various moves to create a routine.Orbits:Utilizing the fine