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Danny Archer Goes Mental

Original price was: 30.00 €.Current price is: 8.99 €.

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Danny Archer Goes Mental

Danny Archer Goes Mental is a curated collection of my favorite mentalism and mental magic effects. Mentalism offers some of the most powerful performances, and I incorporate at least one mental effect in every show. This compilation includes tricks sourced from my past lecture notes and personal notebooks, featuring predictions, direct mind-reading, and fresh interpretations of classic plots like Bank Nite, Seven Keys to Baldpate, and Add-a-No.

Each effect has been updated from its original version, accompanied by my insights in a section I call Archer’s Additions. While much of the material is tailored for parlor or stage performances, there are also close-up and impromptu effects included.

  • MENTAL MONOPOLY: A stand-up mentalism effect themed around the classic board game Monopoly. This impactful routine works well on both close-up and stage settings.
  • OUT FOXED: An astonishing card effect where five spectators shuffle parts of a deck and think of a card. You never touch their cards, yet all five are revealed dramatically. It’s simple to perform, requiring no sleights, math, or memorization — a true showstopper.
  • PAR FOR THE COURSE: Participants record scores for an imaginary round of golf, and the total matches a prediction you’ve never touched. A clever twist on Add-A-No.
  • THE DATING GAME: A deviously clever method that provides a version of Seven Keys to Baldpate using an un-gimmicked lock and keys, creating an incredibly deceptive effect.
  • HEARTBEAT: A spectator selects a card, holds it to their heart, and shuffles. You find their card by taking their pulse.
  • INSTANT STOOGE: A complete stranger assists you in executing a stunning mental miracle. This impromptu classic will leave them amazed.
  • BIG BILL: A comedic take on Bank Nite that encourages audience participation and has plenty of humor.
  • DSP: A headline prediction with no chance of error. You mail a box in advance containing a digital voice recorder that accurately predicts a sporting event’s outcome.
  • STAR SEARCH: The mentalist makes two predictions before revealing an autographed collection of movie star pictures. Initially incorrect, a unique twist proves them right.
  • JOKER MENTAL: An incredible mental card effect culminating in a stunning climax!
  • TRIPLE THREAT: A budget-friendly, entertaining version of Mental Epic performed in three stages, enhancing the final choice with a word selected from a book.
  • A WEIGH OUT PREDICTION: A clever version of Add-A-No, where you predict the combined weight of several audience members.

“Your e-book material is among the very best available to working (and non-working) performers of mental magic and mentalism. Very direct and devoid of knuckle-busting sleights that enables almost total emphasis on the entertaining premises you so neatly wrap them in. Highly recommended.” — Larry Becker

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