Games You Can’t Lose
A Guide for Suckers
by Harry Anderson and Turk Pipkin
In this entertaining and insightful book, Harry Anderson reveals the secrets behind the scams, tricks, and bets that consistently deceive the unwary in various settings, from bars to racetracks.
Contents Include:
- Foreword
- Introduction – “Hello Sucker!” by Harry Anderson
Book One – Games You Can’t Lose
Chapter I: Cunning Stunts
Chapter II: Playing the Odds
Chapter III: Proposition Bets
Chapter IV: Trivial Dispute
Chapter V: Games You Can’t Lose
Book Two – Games You Can’t Win
- Introduction
Chapter I: Casinos
Chapter II: The Carnival
Chapter III: Sports & The Track
Chapter IV: The Street
Chapter V: So Long, Suckers
CUNNING STUNTS HOOK, LINE AND SINKER I found myself in a local diner, pondering a clever scheme. My reputation as a notorious figure has made many wary of my intentions. Recently, when I asked someone for a light, they clutched their wallet and fled. Clearly, word has spread that I’m skilled at exploiting situations for profit. It seems I’ve been conning people so effectively that they now avoid me like the plague. Perhaps it’s time to shift from deceiving the unsuspecting to guiding them instead. I’m not the only trickster around, and someone should offer the naive a fair chance. My goal is to find a less astute individual and become their mentor, teaching them the nuances of games and gambling. With a thirst for knowledge and a desire to help, all I need is a quick drink and a willing participant. Fortunately, in this establishment, finding a sucker is as easy as ordering a drink.
Details: Games You Can’t Lose by Harry Anderson & Turk Pipkin